A downloadable pocket-sized rpg

Buy Now$3.00 USD or more

SIGNALS FROM THE DEEP is a tense, ocean-floor setting and scenario made using my no dice, no masters roleplaying game system Tiny Tokens.

This scenario takes you and the rest of your old, sentient, deep sea research robot team SEA-4 on a shared voyage, exploring deep sea wonders as you seek out the source of a anomalous signal detected way down at the bottom of the ocean.

What awaits you in the depths?

Choose Your Format

The PDF is laid out to be printed as two double-sided poker card-sized cards:

  • A rules card with space to fill in character information
  • A scenario card with example character prompts and an art cover

The text file contains all the rules and scenario text, but no images.


This work was made by a human. No AI or machine-generated works are included in this project. Supporting this project means you are supporting real human beings who have dreams, passions, and bills.

Thank you.



Attributions

Software

  • Created using Affinity Publisher 2.1.1

Imagery


Purchase

Buy Now$3.00 USD or more

In order to download this pocket-sized rpg you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

SIGNALS FROM THE DEEP v1.4 1.7 MB
SIGNALS FROM THE DEEP v1.4 (text only; EN) 3.3 kB

Thanks for being awesome 💖

Support this pocket-sized rpg at or above a special price point to receive something exclusive.

Community Copies

Each sale of SIGNALS FROM THE DEEP, every comment left, and any ratings or reviews given will contribute a few Community Copies to the pool. All are greatly appreciated.

For those who are experiencing poverty or marginalised access to the games community, please feel free to claim a free Community Copy of SIGNALS FROM THE DEEP that was contributed by another, no questions asked.

Keep on keeping on, friend. 🐙

Development log

Comments

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(+1)

Hello, I was wondering if you would classify this game as horror game or not?

Thanks for checking this out, Mint-Rabbit! :)

Even though the game is set on the ocean floor and you are seeking out the source of an anomalous signal, the range of mysterious prompts that are included are not too horror-specific. It is very much up to you and your friends how scary you want the game to be.

For a more lighthearted but eerie game, perhaps the signal you all seek ends up being a school of spooky merfolk singing in an undersea orchestra! Or for a more scary game, maybe your robotic companions start losing their mechanical minds the closer they get to some sunken artefact, seeing all kinds of mind-melting things as they go!

So, you should go as scary or not as you and your friends like. ^_^

I hope this helps!